Inherits: HTTPRequest > Node > Object
Inherited by: eh_GJUsersAuthRequest, eh_GJUsersFetchRequest
This Class is not to be used directly, rather it is the base class for all of GameJolt’s Endpoint Requests. This contains the base to build urls and manage responses
type | property | default value |
---|---|---|
String | game_id | Null |
String | private_key | Null |
String | username | Null |
String | user_token | Null |
Signal sent when requests fail. Sends an dictionary with details about the error.
The game_id in Gamejolt. Should be set in the “GameJolt” Tab that appears in Project Settings after enabling the plugin.
The game’s private_key in Gamejolt. Should be set in the “GameJolt” Tab that appears in Project Settings after enabling the plugin.
The player’s username. Will be aquired automatically if the game was downloaded through GameJolt’s client. Otherwise, will be set by a login screen, but player only needs to login once.
The player’s game_token. Will be aquired automatically if the game was downloaded through GameJolt’s client. Otherwise, will be set by a login screen, but player only needs to login once.