Extends: HTTPRequest
This Class is not to be used directly, rather it is the base class for all of GameJolt’s Endpoint Requests. This will contain the base to build urls and manage responses
var game_id: String
The game_id in Gamejolt. Should be set in the “GameJolt” Tab that appears in Project Settings after enabling the plugin.
var private_key: String
The game’s private_key in Gamejolt. Should be set in the “GameJolt” Tab that appears in Project Settings after enabling the plugin.
var username: String
The player’s username. Will be aquired automatically if the game was downloaded through GameJolt’s client. Otherwise, will be set by a login screen, but player only needs to login once.
var user_token: String
The player’s game_token. Will be aquired automatically if the game was downloaded through GameJolt’s client. Otherwise, will be set by a login screen, but player only needs to login once.